Enhancing Year 3 Pupils’ Vocabulary Acquisition using Board Games

Authors

  • Pavitradevi Ganesan Language Academy, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia, Kuala Lumpur Malaysia
  • Seriaznita Mat Said Language Academy, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia, Kuala Lumpur Malaysia

Keywords:

Vocabulary, acquisition, primary students, board games

Abstract

This study targets to explore the role of using board games in enhancing young learner’s vocabulary acquisition for the context of Malaysian primary education students. In order to test the research instruments designed, 10 year 3 pupils were chosen based on their marks. The participants were exposed to two different methods over a period of two weeks in order to test their vocabulary acquisition. The two selected methods were incorporating board games as well as traditional vocabulary learning methods. The intervention strategy requires the pupils to play board games whereas in the traditional method, the pupils are exposed to the basic vocabulary strategies such as dictionary usage and contextual clues. The extent of the participants’ vocabulary knowledge in the three methods was taken into account by pre and post- test, journal reflection as well as the observation.

Author Biographies

Pavitradevi Ganesan, Language Academy, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia, Kuala Lumpur Malaysia

pavidurga1988@gmail.com

Seriaznita Mat Said , Language Academy, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia, Kuala Lumpur Malaysia

seriaznita.kl@utm.my

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Published

2025-10-09

How to Cite

Ganesan, P., & Mat Said , S. (2025). Enhancing Year 3 Pupils’ Vocabulary Acquisition using Board Games. Citra Journal of Innovative Education Practices, 3(1), 1–12. Retrieved from https://citralestari.my/index.php/cjiep/article/view/25

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Articles